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In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
In a new IGN First interview, Dragon's Dogma 2 developers Hideaki Itsuno and Kento Kinoshita explained its unique approach to fast travel, and why relying too heavily on the mechanic can be harmful.
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Dragon's Dogma 2 has no 'boring' fast travel, Capcom says - Video Games on Sports Illustrated
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing
Death Stranding Sequel Officially Announced
Social - Opinion - Community - Dragon's Dogma 2 is going to be the next Elden Ring
That is most unfortunate. : r/DragonsDogma
Dragon's Dogma 2 doesn't have traditional fast travel, with the director saying you don't need it if your game isn't boring - Meristation
Dragon's Dogma 2 Director Explains Why Less Fast Travel Can be a Good Thing - IGN
cohost! - @chwet