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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

Por un escritor de hombre misterioso

Elden Ring is the current hot topic and for today's piece, I wanted to talk about how From Software made an excellent open-world game, by ignoring the conventional trends of the genre.

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

Elden Ring has one of prettiest gaming worlds in existence. Guess a bit inspired by lord of the rings Valinor. This is btw not even the best section and pretty early in

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

How Elden Ring Ignores 20 Years of Open-World Design, by Josh Bycer, SUPERJUMP

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

Skillup on how elden ring gets open world RIGHT where others get it WRONG. Umbasa : r/Eldenring

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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How Elden Ring Succeeds by Ignoring 20 Years of Open-World Design

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