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Not-so-Dead Cells: Why maintaining an archive of your game is good for both you and your players

Por un escritor de hombre misterioso

Dead Cells studio Motion Twin shares what it's learned about updating its indie roguelike hit -- including archiving every step of the way.

Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

Noob central - Need help? Ask any questions here! : r/deadcells

Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

Almost 225 hours of playtime and only this week I learned of save manips to flawless all bosses and get all achievements. AMA : r/deadcells

Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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Not-so-Dead Cells: Why maintaining an archive of your game is good for both  you and your players

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